My favorite thing to do in this game is learn new characters and how to play them effectively. With every new character i learn something new about the game or something new about how to play or how to approach situations. @frame is right, some characters rely on certain strategies more and can be very effective at teaching you what works as you learn them.
this is exactly why(or a big factor of) taking a break can improve your gameplay. You let go of the things you were getting frustrated about, the minor details that were occuring at that time. Upon coming back to the game youre left with just your fundamental understanding and general approach. Aside from, of course, minimizing mental/emotional fatigue from playing ranked. nobody really makes good gameplay decisions when theyre getting tilted.
I think this is actually harder than it seems to be. I always think in the loading screen before a match "i should do this different" or "i should that different". But when the match actually starts there is no room left for these kind of thoughts and i autopilot my character once again 🙁
This is an improvement strategy I will drop right here:
Movement, from blocking lows, ducking highs (strings included), SS/SW anti strategy against characters (SSR against Xiaoyu for example) are you most important tools in the game. The faster and better you get with the execution, the more you LAND your combos. If you miss this, you gonna have a hard time landing your combos and open yourself for pressure. Some character mathups might eat you alive just for not having the simple knowledge of sidestepping to which side against them.
Combos: this is a very long process. Most people start from their open stage bread and butter, then to wall combos > step further will be maximizing their damage> character specific combos (your usual combo might not work against Gigas)> combo conversions (peak of combo mastery) and situational awareness, this goes hand in hand with movement. You SWL and launch and now you are off axis, and your BnB does not work anymore. Do you have the knowledge to convert the combo into something rewarding?
Frames, have a basic knowledge on how frames of your moves work. Their start up, on hit, block and CH. A step further is to study their tip range frames. Some become safe, or difficult to punish, while some others give immense frame advantages than normally throwing out the move at range.
You attack reach and trackings. This is why everyone tells you to stick to one character. Minimize the tools you use and maximize your knowledge on them. I play Master Raven, my opponent SSR my db2, now I have to switch to df1 to catch them. Not every character has a fast homing attack, so you HAVE TO learn these.
Throw break, you can pick up the basics by practicing (many videos on Yt on that). Using your throws is important too, repositioning is a known strategy when using throws, sometimes even when opponent breakes them you still switch sides. The wall is where usually is used. Do not forget the game has power crush systems, so if it happens your throw and they do PC, they cannot break your throw.
Strategy, you land df1, what is your next step? Your df1 gets blocked, what is your next step? Matchup knowledge plays a massive role in this.
Trade knowledge, some moves when trade give guaranteed hits, and some others even combos! Jack ff1 is an example, at launches when traded with a jab (happens more often than you think).
Your psychological warfare. This is purely player based. You have to study your opponent, and take their comfort rug off under their feet when least expected. This creates panic, and then they do mistakes and you are there to take advantage of it.
In conclusion, your gameplay and knowledge on the game plays a solid role on your performance, and it will be lacking if you do not take the player's (opponent's) behavior along with it. It is a constant study that changes every minute. Your adaptation is key in winning any match.
If you made it this far, thank you for reading. Just couple advices in case some where wondering and came across your video.
I just hit seiryu for the first time and I've also been learning bob. I think taking the time to review your games and figuring out why certain things didn't work/ how to make them work was something that really helped me gain momentum with my improvement
I try to incorporate new wrinkles into what I do. One of my biggest problems, though, is consistency. I'll have these stretches where I'm playing like total trash against people who aren't good, losing 18 of 24 matches in route to getting demoted 4 times, then I'll win 8 straight while winning 12 out of 16. My spacing, reads, movement, and punishment will be on point, by my mediocre standards, for a while then I'll go back to being flowchart-y and sloppy for no discernible reason. The cycle just repeats and I don't know why.
Very interesting take on that, and I honestly don't remember seeing anyone on Youtube explaining it like that, but it makes a lot of sense! Really great video Frame!👍
not practice makes perfect. perfect practice makes perfect. doesnt really apply to getting better overall, but it dramatically helps with learning combos for example. Dont fuck up a step in the combo and just keep pushing it, repeating the mistake over and over. Find the mistake, concentrate, do it right and try to minimize the times you do it wrong. that way you get better quickly. applies to learning all kinds of skills, not just tekken combos. jump rope, swimming, football, you name it.
my advice to the person who asked the question would be to make your question more specific. saying “im in purple ranks. advice?” isnt a specific enough question to be genuinely answered imo.
if you actually have no clue why youre not improving then watch your replays or get someone else to
I have this practicing method where I keep 5 replays each of the same character but played by 5 different players and observe how do they deal with Negan.
The thing that has helped me learn fighting games a lot which isnt talked about enough: playing different fighting games. BBCF helped my offensive strings and pressure, KI and GG help with mindgames while you are getting hit, etc. Playing other fighting games makes your fighting game mindset better in general, try other games out, it helps you understand your heart in terms of what you find fun or not.
Relearning is something that completely opened my eyes recently.
Someone sent me Anakin's video on Conditioning and Timing (it's a good watch for anyone that hasn't seen it). I've seen it many times before, but that was a few months ago. I rewatched it for the hell of it, and my goodness it's probably the best thing I've done in the last couple months.
It made realize something, and that is, I should relearn the game every so often. Yes, I saw the video already, but I didn't understand the importance why Anakin was talking about what he was talking about. He's only going to include information he thinks is important, and he understands why it's important, but my understanding of the game at the time was not at the level yet to where I myself could understand why what he was saying was important. I understood the information, but I did not understand why that information was important.
Now, after seeing it, it was like a revelation. So many things made sense. It made me realize that I should return to all the educational material I've seen and learn the basics again.
I play Asuka, and I realized I haven't looked at her move list since I started learning the game. When I started, I did what most people probably do: go through the whole thing, and try out whatever moves I can remember during the match. Filter those down to moves that can be used generally, moves that are situational, etc. However, my understanding of the game is much better now, and when I revisited her move list, I noticed things I didn't notice before. I noticed a lot more utility with moves like b+1+4 and WS+3+4.
I think anyone that's currently struggling should relearn the game, learn how to swing the golf club again. Start from the bottom, the basics. Your understanding of the game is most likely much better now, so you'll almost guaranteed notice things that you didn't notice the first time you learned it. A lot of times, a player's ability to apply the basics is what separates them from other players.
Personally what helped me was finding the right character for me, later I realized that all this time I was practicing with characters that did not suit my style in a way. Once i found my character I was able to do combos, mix ups etc. It was easy to learn the character for me because it just made sense. You just have to find what works for you.
0:53If you're stuck and are playing the same way all the time, but are trying to do it harder and better…STEPBROOO?!!
Dude your understanding of tekken is genius u talk about all the things I think about. Truly a treasure to tekken community. Thank you
Let's go
My favorite thing to do in this game is learn new characters and how to play them effectively. With every new character i learn something new about the game or something new about how to play or how to approach situations. @frame is right, some characters rely on certain strategies more and can be very effective at teaching you what works as you learn them.
A nice reminder! thanks for uploading #DarwinWhisperer
this is exactly why(or a big factor of) taking a break can improve your gameplay. You let go of the things you were getting frustrated about, the minor details that were occuring at that time. Upon coming back to the game youre left with just your fundamental understanding and general approach. Aside from, of course, minimizing mental/emotional fatigue from playing ranked. nobody really makes good gameplay decisions when theyre getting tilted.
The secret to getting good is getting rekt and learning from it. If you can't learn your domed
I think this is actually harder than it seems to be. I always think in the loading screen before a match "i should do this different" or "i should that different". But when the match actually starts there is no room left for these kind of thoughts and i autopilot my character once again 🙁
become a mutant got it!thx frame c:
This is an improvement strategy I will drop right here:
Movement, from blocking lows, ducking highs (strings included), SS/SW anti strategy against characters (SSR against Xiaoyu for example) are you most important tools in the game. The faster and better you get with the execution, the more you LAND your combos. If you miss this, you gonna have a hard time landing your combos and open yourself for pressure. Some character mathups might eat you alive just for not having the simple knowledge of sidestepping to which side against them.
Combos: this is a very long process. Most people start from their open stage bread and butter, then to wall combos > step further will be maximizing their damage> character specific combos (your usual combo might not work against Gigas)> combo conversions (peak of combo mastery) and situational awareness, this goes hand in hand with movement. You SWL and launch and now you are off axis, and your BnB does not work anymore. Do you have the knowledge to convert the combo into something rewarding?
Frames, have a basic knowledge on how frames of your moves work. Their start up, on hit, block and CH. A step further is to study their tip range frames. Some become safe, or difficult to punish, while some others give immense frame advantages than normally throwing out the move at range.
You attack reach and trackings. This is why everyone tells you to stick to one character. Minimize the tools you use and maximize your knowledge on them. I play Master Raven, my opponent SSR my db2, now I have to switch to df1 to catch them. Not every character has a fast homing attack, so you HAVE TO learn these.
Throw break, you can pick up the basics by practicing (many videos on Yt on that). Using your throws is important too, repositioning is a known strategy when using throws, sometimes even when opponent breakes them you still switch sides. The wall is where usually is used. Do not forget the game has power crush systems, so if it happens your throw and they do PC, they cannot break your throw.
Strategy, you land df1, what is your next step? Your df1 gets blocked, what is your next step? Matchup knowledge plays a massive role in this.
Trade knowledge, some moves when trade give guaranteed hits, and some others even combos! Jack ff1 is an example, at launches when traded with a jab (happens more often than you think).
Your psychological warfare. This is purely player based. You have to study your opponent, and take their comfort rug off under their feet when least expected. This creates panic, and then they do mistakes and you are there to take advantage of it.
In conclusion, your gameplay and knowledge on the game plays a solid role on your performance, and it will be lacking if you do not take the player's (opponent's) behavior along with it. It is a constant study that changes every minute. Your adaptation is key in winning any match.
If you made it this far, thank you for reading. Just couple advices in case some where wondering and came across your video.
I just hit seiryu for the first time and I've also been learning bob. I think taking the time to review your games and figuring out why certain things didn't work/ how to make them work was something that really helped me gain momentum with my improvement
I was there when you said this! Great stream man it was lots of fun!
I clicked because that legendary thumbnail (what is Dorya Vulgaris).
End up getting a useful advice in making progress (I think also relevant outside Tekken).
I'm ahead, I'm a man
I'm the first mammal to play ranked, yeah
I'm at peace with my lust
I can hopkick cause in God I trust, yeah
It's evolution, baby!
Pyramids is clearly the best Frank Ocean track haha
I try to incorporate new wrinkles into what I do. One of my biggest problems, though, is consistency. I'll have these stretches where I'm playing like total trash against people who aren't good, losing 18 of 24 matches in route to getting demoted 4 times, then I'll win 8 straight while winning 12 out of 16. My spacing, reads, movement, and punishment will be on point, by my mediocre standards, for a while then I'll go back to being flowchart-y and sloppy for no discernible reason. The cycle just repeats and I don't know why.
Practise makes permanent ,perfection comes later.
Very interesting take on that, and I honestly don't remember seeing anyone on Youtube explaining it like that, but it makes a lot of sense! Really great video Frame!👍
not practice makes perfect. perfect practice makes perfect.
doesnt really apply to getting better overall, but it dramatically helps with learning combos for example. Dont fuck up a step in the combo and just keep pushing it, repeating the mistake over and over. Find the mistake, concentrate, do it right and try to minimize the times you do it wrong. that way you get better quickly.
applies to learning all kinds of skills, not just tekken combos. jump rope, swimming, football, you name it.
🤔, did you guys see tt2 got taken of the ps4 now subscription and they put tekken 2 on there instead.
Nice thumbnail
Get well soon amigo 🙂
my advice to the person who asked the question would be to make your question more specific. saying “im in purple ranks. advice?” isnt a specific enough question to be genuinely answered imo.
if you actually have no clue why youre not improving then watch your replays or get someone else to
This is some of the best advice i've heard in a while! 😀
once again frame drop a video that can be applied to many competitive endeavors and not just fighting games
Where can I find this stream or stream recording?
I have this practicing method where I keep 5 replays each of the same character but played by 5 different players and observe how do they deal with Negan.
Ever since I hit Fujin I knew that I was good 👍🏾
framewhisperer confirmed wavy 🌊
IT'S EVOLUTION BABY
The thing that has helped me learn fighting games a lot which isnt talked about enough: playing different fighting games. BBCF helped my offensive strings and pressure, KI and GG help with mindgames while you are getting hit, etc. Playing other fighting games makes your fighting game mindset better in general, try other games out, it helps you understand your heart in terms of what you find fun or not.
The thumbnail reminded me of Tekken X Street Fighter. They game we never got.
Playing lame and waiting for my opponent to do something funny worked for me.
based
Relearning is something that completely opened my eyes recently.
Someone sent me Anakin's video on Conditioning and Timing (it's a good watch for anyone that hasn't seen it). I've seen it many times before, but that was a few months ago. I rewatched it for the hell of it, and my goodness it's probably the best thing I've done in the last couple months.
It made realize something, and that is, I should relearn the game every so often. Yes, I saw the video already, but I didn't understand the importance why Anakin was talking about what he was talking about. He's only going to include information he thinks is important, and he understands why it's important, but my understanding of the game at the time was not at the level yet to where I myself could understand why what he was saying was important. I understood the information, but I did not understand why that information was important.
Now, after seeing it, it was like a revelation. So many things made sense. It made me realize that I should return to all the educational material I've seen and learn the basics again.
I play Asuka, and I realized I haven't looked at her move list since I started learning the game. When I started, I did what most people probably do: go through the whole thing, and try out whatever moves I can remember during the match. Filter those down to moves that can be used generally, moves that are situational, etc. However, my understanding of the game is much better now, and when I revisited her move list, I noticed things I didn't notice before. I noticed a lot more utility with moves like b+1+4 and WS+3+4.
I think anyone that's currently struggling should relearn the game, learn how to swing the golf club again. Start from the bottom, the basics. Your understanding of the game is most likely much better now, so you'll almost guaranteed notice things that you didn't notice the first time you learned it. A lot of times, a player's ability to apply the basics is what separates them from other players.
glad you ended up clipping this, this is such a good way of approaching the genre.
Personally what helped me was finding the right character for me, later I realized that all this time I was practicing with characters that did not suit my style in a way. Once i found my character I was able to do combos, mix ups etc. It was easy to learn the character for me because it just made sense. You just have to find what works for you.
You make one of the best youtube thumbnails I've seen
frame-u whisperer ggs your steam profile is private so had to go to your tube <3