
Rebooting A Fighting Game Classic – What Happened To Samurai Shodown?
One such game is Samurai Shodown, a 2D fighter originally released on July 7, 1993. On release, the game brought a lot to the genre that these days have become the norm.
Visually, the game raised the bar on stage designs with some of the most detailed background scenes fighting game ever made up until that point. Many of the stages found in the game wouldn’t even look out of place in a modern-day fighting game and challenged other developers to match their attention to detail. Along with that, Samurai Shodown featured a rage meter, which was the first time any fighting game had another resource shown on screen other than the character’s health bar.
With everything the game had to show, Samurai Shodown was an instant success in arcades. In Japan, it was the sixth highest-grossing arcade game of the year, while in North America it went on to be in the top five highest-grossing arcade games in 1994. Apart from the games financial success, it was widely praised and won numerous awards with many calling it not only the best fighting game of that year, but the best game overall as well.
With all the praise the game received, it was clear that it would leave a lasting impact on the fighting game genre and become a mainstay along the likes of Street Fighter and Tekken as well.
Support us on Patreon:
Subscribe to our channel!
Join our Discord community:
Become a Member to support us:
Follow us to stay up to date with our releases!
Website:
Facebook:
Instagram:
Twitter:
#gaming #esports #fgc