
Fighting Games Explained – Character Archetypes
Timestamps:
0:00 – Introduction
2:14 – Archetype 1 – All-Rounder
4:13 – Archetype 2 – Grappler
6:33 – Archetype 3 – Rushdown
8:37 – Archetype 4 – Zoner
11:12 – There are only 4 Archetypes, right?
12:39 – Archetype 5 – Footsie
15:38 – Introduction to Traits
15:55 – Trait 1 – Big Body
17:16 – Trait 2 – Puppet
19:44 – Trait 3 – Glass Cannon
21:33 – Trait 4 – Shoto
23:11 – Trait 5 – Rekka
24:02 – Trait 6 – Stance
24:56 – Trait 7 – Unorthodox
25:53 – Conclusion
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Thanks to AWP for advice on characters & archetypes in NRS games.
Footage Sources:
– “Where ya curly mustache at?”:
– Eddventure – “Character Archetypes in Fighting Games”:
– Fantasy Strike Character Overviews:
– UMVC3 Health Icons:
– Daigo VS Justin Wong:
– Ice Climbers de-sync combo:
– D’Bo combo:
– Team Spooky:
– Capcom Fighters:
– VGBootCamp:
– NetherRealm:
– Various tournaments that don’t have a definitive source (Frosty Faustings, Combo Breaker, EVO)
– Max Presents: KILLER INSTINCT LIVES:
– Max Presents: UMVC3 LIVES:
– That Blasted Salami (go watch their videos):
– Dustloop Wiki:
– Mizuumi Wiki:
Music Used (in order of appearance):
– Street Fighter 3: 2nd Impact – Dudley’s Theme
– No More Heroes – Time to Scream (Archetype Transition music)
– Street Fighter 3: Third Strike – Kobu (Ryu’s Theme)
– Guilty Gear Xrd – Engage (Potemkin’s Theme)
– Marvel VS Capcom 3 – Wolverine’s Theme
– Dragonball FighterZ – Frieza’s Theme
– Tekken 4 – Authentic Sky
– Skullgirls – Royal Canopy Waltz
– Street Fighter 3: Third Strike – Just Before The Battle (Trait Transition music)
– GranBlue Fantasy Versus – Grynoth (VS Vaseraga)
– Super Mario World – Ending Theme
– BlazBlue: Calamity Trigger – Marionette Purple (Carl Clover’s Theme)
– Street Fighter 3: Third Strike – Killing Moon (Akuma’s Theme)
– Marvel VS Capcom 3 – Phoenix’s Theme
– Super Smash Bros. Ultimate – Ryu Stage
– Super Street Fighter 2 – Fei Long Theme
– Guilty Gear Xrd – Stolz (Leo’s Theme)
– Street Fighter 5 – F.A.N.G. Theme
– Skullgirls – The Lives We Left Behind