Characters RUN Fighting Games - lightslingergame.com

Characters RUN Fighting Games

That Blasted Salami
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Thumbnail art by Akiman. This is an excerpt from an interview conducted with Arcade Press. Subscribe to the newsletter and podcast:

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16 Comments

  1. An example in other games outside of tekken is obviously blazblue those character are amazing

  2. As Yipes said “[folks] from the hood play ken”

  3. the amount of collective copuim in this video is just baffling

  4. Fighting games kill egos more harshly and its only u to blame.

  5. Since i saw his sick design in tekken 5 i fell in love with Yoshimitsu, hes so cool and funny, i just feel so good when i land some absolutely stupid bullshit move and make everybody laugh, when i play him i feel like im putting on a show and thats why i love this alien robot ninja dude so much

  6. The apathy of the developers and their publishers is why fighting games are not as big as they should be. Japanese developers in particular really missed the boat into the 2010s on where competitive games were going.

  7. The apathy of the developers and their publishers is why fighting games are not as big as they should be. Japanese developers in particular really missed the boat into the 2010s on where competitive games were going.

  8. Anna Williams, cause she has been my childhood crush and I just remained dedicated to learning her. I used to play Tekken 5 at ~26 FPS, cause I never had a gaming console.

  9. Anna Williams, cause she has been my childhood crush and I just remained dedicated to learning her. I used to play Tekken 5 at ~26 FPS, cause I never had a gaming console.

  10. I've been meaning to say this for some time now: fighting game characters are very similar to pro wrestlers. By following their stories, you can see both grow, evolve, and change around the concept of fighting. They both use their bodies to tell a story. And the fact that the audience can participate (either the players controlling the character or the wrestling spectators cheering and booing) makes fight-based storytelling very, very interesting.

  11. I've been meaning to say this for some time now: fighting game characters are very similar to pro wrestlers. By following their stories, you can see both grow, evolve, and change around the concept of fighting. They both use their bodies to tell a story. And the fact that the audience can participate (either the players controlling the character or the wrestling spectators cheering and booing) makes fight-based storytelling very, very interesting.

  12. My favorite characters in fighting games are Johnny ( Guilty gear ), Takeda and Sub-Zero ( MK ) and Vanessa (KOF)

    Characters i didnt play but i want to:

    Hisako – killer instinct

    Kohaku- melty blood

    Akuma and Guile – street fighter

    Hazama and Kagura – Blazblue

    King and Steve Fox – Tekken

  13. My favorite characters in fighting games are Johnny ( Guilty gear ), Takeda and Sub-Zero ( MK ) and Vanessa (KOF)

    Characters i didnt play but i want to:

    Hisako – killer instinct

    Kohaku- melty blood

    Akuma and Guile – street fighter

    Hazama and Kagura – Blazblue

    King and Steve Fox – Tekken

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