Analysis: Taunting and Mind Games - lightslingergame.com

Analysis: Taunting and Mind Games

Core-A Gaming
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How taunting and mind games work in fighting games.

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More about operant conditioning:
Hungry Rat: “Motivation and Reward in Learning” 1948 Yale University:
Lerner & Keltner “Fear, Anger, and Risk:

BGM in order:
Street Fighter V – Ibuki Theme
Street Fighter III Third Strike – Makoto Theme
Street Fighter III 2nd Impact – Yun & Yang Theme
Skullgirls – Pick of the Litter (Character Select)
Rising Thunder – Edge Theme