Analysis: Getting Better at Fighting Games -

Analysis: Getting Better at Fighting Games

Core-A Gaming
Views: 891683
Like: 28685
Subscribe to Core-A Gaming!
Support us on Patreon!

A look at an age old topic through the lens of pro players, cognitive science, and my first-hand experience teaching absolute beginners.

Help Korean SFV Birdie player get to Socal Regionals 2016:

Get The Will to Keep Winning on Kindle here:
5-Stage Model of Skill Acquisition Summary:
Towards an alternative to Benner’s theory of expert intuition in nursing:

Follow me on Twitter: @CoreAGaming
or Facebook:

In Seoul? Like fighting games? Go here:

BGM in order:
SF3 New Generation – Ibuki Theme
SF3 Third Strike – Makoto Theme
The Consouls – Ryu Theme Cover:
SFA2 Gold – Birdie Theme
SF3 2nd Impact – Ibuki Theme


  1. Videos are fighting game centered but so many if them(like this one) apply to competitive gaming in general. I love that about this channel.

  2. What kept me training and wanting to get better at tekken was wanting to beat my dad in tekken, he played since tekken 1 or 2 (can't remember) and is good at it in my opinion.

  3. I was here because I wanted to improve. But this video has inspired me for finishing my visual art thesis hahahahha

  4. Wow thank you, this was really great advice!

  5. this is actualy also an analysis on how to achieve mastery in any possible field or subject. great content.

  6. This video just reminded me I have to practice my sax

  7. never in my life have i witnessed a video where it goes around the point so much and it never fucking touches it. like the answer to "how to get better?" is "find a trainer"

  8. It would be easy throwing in clichés. But a brief summary will do: Started with SFII (1992). Played Honda or Blanka first. Both had this charge back-forward + attack move. Both have a button mash move. Then got crushed with projectiles and Chun Li. Main progress was when I examined every punch and kick they could do.
    Next big progress was in knowing a downed person has throwing advantage (Streetfighter II + Turbo).

    Next was Counters. Oh I can punish your special with MY special? Then going back to basics – throws and holds. Seems like I was dumbing myself? Well, meet Honda with a quick buttonmasher
    – and get stuck in his hold. THEN… you know how quick a bar can shrink. Or get a Z-beef in the face, and his throws hurts. Like a 3rd of the HP bar. (SFII Turbo)
    Now I can play most of them decently – but stick to one of my 3 fav:s – meaning I can adapt to what my foe chooses… Good luck, if you're new to fighting games. It's the best time being willing to learn more…!

  9. This video actually compelled me to do a book project on The Will to Keep Winning!, and at one point I actually quoted you. Awesome vid!

  10. How do I improve in fighting games? I observe and analyse my enemy as if they are some Boss fight. I use the knowledge of what I know of the game, their character and I see what they are and aren't doing. You could say that I treat them like a boss fight. In dbz fighterz or blazblue this can lead to dodging via ultra instinct or parrying. In other games it's done by countering and predicts. You should treat enemies like a boss fight and see what they can and cannot teach you…

  11. This video helped me get my brother into fighting games thank you so much.

  12. All of your videos are great, but this one is really important in understanding progression and how to change the way you look at the game completely! 😃👍

  13. "Let me know what's helped you get better at fighting games."
    Me, a novice who only learned how to throw a fireball 4 years ago, sweating: uhhhh

  14. How can you translate "Sweeps and Throws" to Dragon Ball FighterZ?

  15. One thing that’s helped me get way good at fighting games is picking one or two games im good at and sticking with them, instead of playing 3 or 4 games at once. Taking care of my real life challenges has helped a lot too, because it helped me value the outcome of my real-life decisions more than my videogame ones. Of course I still get salty, but not nearly as intensely as I did growing up. And that’s why!

  16. Very cool video. Thanks for sharing. It applies to all avenues of life.

  17. Diego Urahama is so cool he wrote a fighting game book on how to do fighting games

  18. 4:41 WHY WOULD YOU HOLD YOUR STICK LIKE THAT does he just not care about it?

  19. Rivalries really were the key for me when it came to playing fighting games. I remember there was a time when I was just about ready to clock it in when it came to fighting games. Playing Marvel Vs Capcom 2 late at night with randos online, I just became very exhausted by just crushing defeat after crushing defeat, with no seeming end to the cycle. That was until one particular matchup ended up with us messaging one another. My first session with him took hours upon hours and while I wasn't winning anymore than I used to, I now had a goal to beat that guy. I suddenly found myself actively going to MvC2 just to fight him and no one else. Fighting a consistent opponent endlessly, I also began to understand the importance of reading an opponent, figuring out tells and through that learning how to execute feints and baiting. That was what paved my road to keep improving, regardless of win/lose streaks. By the time we'd played for a while, I took time to practice my play solely because I wanted to stand up against him. Whether it was to impress him or to top him, I began enjoying the practice simply because I had something tangible to aim towards.

    It was a double-edged sword however and became the primary reason I dropped fighting games for many years. While it was fun to play with the guy and he was an alright guy, we never really became close and as a result, ties severed. He stopped showing up online, I effectively benched the PS3 in favor of other consoles and that was that. However, I also couldn't go back to fighting randos. It just didn't have the same sense of fulfillment. It just wasn't the same. Only recently have I finally met a new challenger to actively work towards again and more to the point, he's someone closer to my play-level, so it actually feels like I'm pushing him to improve to stay ahead as well, if not just a little bit. It depends on the fighting game of course, but I've even managed to beat him on win/lose ratios in Granblue Versus from time to time.

    I may still be somewhere within the lower end of "Competence" on the spectrum, but with someone to play with, I actually feel an urge to break my way into full-on mastery, if not just to keep things interesting for him.

  20. imagine citing a page of a book written by Daigo lol

  21. if you're still practicing basic stuff by the time your living with a roommate then it's too late

  22. I'm pretty new to fighting games but as a beginner to SFV, what has helped me the most was practicing Kara cancels. The reason being is that in order to execute a Kara you must the special quickly or you will fail. It was a wake up call that told me 'hey, your inputs are slow as hell, work on that!'
    Through getting competent at Kara cancels suddenly I was able to use that knowledge to string combos together much better, vastly improving my game 😀

  23. Basically proficiency is when youre training to get a power up.

    Expertise is ultra instinct. You didnt think about what to do but instinctively react to it just like as a person uses dp everytime an enemy jumps.

  24. Such amazing content, thank you for the lesson!

  25. Where can I get a physical English copy of DAIGO's book? Can only find the Kindle version on Amazon.

  26. 1.Practice basic combos from both sides 2. Learn blockstrings 3. Learn character specific tricks gimmicks secrets and set ups 4. Learn high damage tod combos if possible. 5 Learn corner combos tricks and set ups 6. Play the computer and try to play the way you WANT to play using these set ups and tricks….7. Get online and DOMINATE!!!

  27. For me it was simply playing a certain game series for many years since the start and one of them is street fighter. each version had its differences but for each one i had to study and remember the meta because not all of them are the same. But for the most part having strong fundamentals are always key for each one. Having strong anti airs. not jumping so much. knowing when its your turn. understanding the match ups. KNOWING your character main and pretty much being able to adapt under pressure and controlling a round. practice that over and over versus people who are strong players and you will eventually get better. Above all patience and give a fuck is key too. If you dont have any of those or a drive to win then you will always suck at the game. Which is another reason why i play different games all together too. sometimes you gotta cool off from fighting games to come back fresh headed so you dont tilt as much to losing….

  28. What helped me get better was that my best friend kept on getting better and naturally, I wanted to be better than him. Our rivalry in melee is quite fun to keep up with

  29. YOU helped me get better at fighting games. You're welcome for subscribing.

  30. I can't believe the quality of this video. Linked studies? Clear info? Funny animations so the video doesn't bore us for the interesting info? Subbed.

  31. 6:00 Using “they” would be grammatically incorrect. “He or she” sounds repetitive when used a lot, but either default to just using “he” or “she” or change the sentences to refer to more than one person.
    Of course, so many people use “they” that I wouldn’t be surprised if a new word or additional meaning is created in the future.

  32. Jokes on you, I started music with zero self confidence.

  33. I don't know, keep playing I guess. Practicing.

  34. I dont like it when fighting game tutorials contain weird words. Just keep it simple and dont assume everybody knows what your abbreviations mean.

  35. -知る、説明出来る、行動する。

  36. 試合はリプレイをとるだけの時間として考えました。

  37. 見応え抜群で、すごく勉強になる内容でした!

Leave a Reply

Your email address will not be published.